Glide 是一个android平台上的快速和高效的开源的多媒体资源管理库, 提供 多媒体文件的压缩,内存和磁盘缓存, 资源池的接口。
Glide 支持获取,解压展示视频, 图像和GIFs, Glide有一个可弹性的api可以让开发者自定义网络栈技术, 默认使用HttpUrlConnection , 你可以替换为 Google's Volley或者 OkHttp
对象池
Glide原理的核心是为bitmap维护一个对象池。对象池的主要目的是通过减少大对象的分配以重用来提高性能。
Dalvik和ART虚拟机都没有使用compacting garbage collector,compacting garbage collector是一种模式,这种模式中GC会遍历堆,同时把活跃对象移到相邻内存区域,让更大的内存块可以用在后续的分配中。因为安卓没有这种模式,就可能会出现被分配的对象分散在各处,对象之间只有很小的内存可用。如果应用试图分配一个大于邻近的闲置内存块空间的对象,就会导致OutOfMemoryError,然后崩溃,即使总的空余内存空间大于对象的大小。
使用对象池还可以帮助提高滚动的性能,因为重用bitmap意味着更少的对象被创建与回收。垃圾回收会导致“停止一切(Stop The World)”事件,这个事件指的是回收器执行期间,所有线程(包括UI线程)都会暂停。这个时候,图像帧无法被渲染同时UI可能会停滞,这在滚动期间尤其明显。
可以在github上下载 release page.
或者使用Gradle:
repositories { mavenCentral() } dependencies { compile 'com.github.bumptech.glide:glide:3.3.+' compile 'com.android.support:support-v4:19.1.0' } repositories { mavenCentral() } dependencies { compile 'com.github.bumptech.glide:glide:3.3.+' compile 'com.android.support:support-v4:19.1.0' }
Maven
<dependency> <groupId>com.github.bumptech.glide</groupId> <artifactId>glide</artifactId> <version>3.3.1</version> <type>aar</type> </dependency> <dependency> <groupId>com.google.android</groupId> <artifactId>support-v4</artifactId> <version>r7</version> </dependency> <dependency> <groupId>com.github.bumptech.glide</groupId> <artifactId>glide</artifactId> <version>3.3.1</version> <type>aar</type> </dependency> <dependency> <groupId>com.google.android</groupId> <artifactId>support-v4</artifactId> <version>r7</version> </dependency>
使用
Glide使用起来很简单,而且不需要任何特别的配置就自动包含了bitmap pooling 。
DrawableRequestBuilder requestBuilder = Glide.with(context).load(imageUrl); requestBuilder.into(imageView);
注:其实以上的代码是一种比较规范的写法,我们更熟悉的写法是:
Glide.with(context) .load("http://inthecheesefactory.com/uploads/source/glidepicasso/cover.jpg") .into(ivImg);
简单的例子
// For a simple view: @Override public void onCreate(Bundle savedInstanceState) { ... ImageView imageView = (ImageView) findViewById(R.id.my_image_view); Glide.with(this).load("http://goo.gl/h8qOq7").into(imageView); } // For a list: @Override public View getView(int position, View recycled, ViewGroup container) { final ImageView myImageView; if (recycled == null) { myImageView = (ImageView) inflater.inflate(R.layout.my_image_view, container, false); } else { myImageView = (ImageView) recycled; } String url = myUrls.get(position); Glide.with(myFragment) .load(url) .centerCrop() .placeholder(R.drawable.loading_spinner) .crossFade() .into(myImageView); return myImageView; } // For a simple view: @Override public void onCreate(Bundle savedInstanceState) { ... ImageView imageView = (ImageView) findViewById(R.id.my_image_view); Glide.with(this).load("http://goo.gl/h8qOq7").into(imageView); } // For a list: @Override public View getView(int position, View recycled, ViewGroup container) { final ImageView myImageView; if (recycled == null) { myImageView = (ImageView) inflater.inflate(R.layout.my_image_view, container, false); } else { myImageView = (ImageView) recycled; } String url = myUrls.get(position); Glide.with(myFragment) .load(url) .centerCrop() .placeholder(R.drawable.loading_spinner) .crossFade() .into(myImageView); return myImageView; }
Volley
如果你想使用Volley:
Gradle
dependencies { compile 'com.github.bumptech.glide:volley-integration:1.0.+' compile 'com.mcxiaoke.volley:library:1.0.+' } dependencies { compile 'com.github.bumptech.glide:volley-integration:1.0.+' compile 'com.mcxiaoke.volley:library:1.0.+' }
Maven:
<dependency> <groupId>com.github.bumptech.glide</groupId> <artifactId>volley-integration</artifactId> <version>1.0.1</version> <type>jar</type> </dependency> <dependency> <groupId>com.mcxiaoke.volley</groupId> <artifactId>library</artifactId> <version>1.0.5</version> <type>aar</type> </dependency> <dependency> <groupId>com.github.bumptech.glide</groupId> <artifactId>volley-integration</artifactId> <version>1.0.1</version> <type>jar</type> </dependency> <dependency> <groupId>com.mcxiaoke.volley</groupId> <artifactId>library</artifactId> <version>1.0.5</version> <type>aar</type> </dependency>
然后在你的Activity或者程序中,注册Volley为基本模块
public void onCreate() { Glide.get(this).register(GlideUrl.class, InputStream.class, new VolleyUrlLoader.Factory(yourRequestQueue)); ... } public void onCreate() { Glide.get(this).register(GlideUrl.class, InputStream.class, new VolleyUrlLoader.Factory(yourRequestQueue)); ... }
OkHttp
Gradle:
dependencies { compile 'com.github.bumptech.glide:okhttp-integration:1.0.+' compile 'com.squareup.okhttp:okhttp:2.0.+' } dependencies { compile 'com.github.bumptech.glide:okhttp-integration:1.0.+' compile 'com.squareup.okhttp:okhttp:2.0.+' }
Maven:
<dependency> <groupId>com.github.bumptech.glide</groupId> <artifactId>okhttp-integration</artifactId> <version>1.0.1</version> <type>jar</type> </dependency> <dependency> <groupId>com.squareup.okhttp</groupId> <artifactId>okhttp</artifactId> <version>2.0.0</version> <type>jar</type> </dependency> <dependency> <groupId>com.github.bumptech.glide</groupId> <artifactId>okhttp-integration</artifactId> <version>1.0.1</version> <type>jar</type> </dependency> <dependency> <groupId>com.squareup.okhttp</groupId> <artifactId>okhttp</artifactId> <version>2.0.0</version> <type>jar</type> </dependency>
然后在你的Activity或者程序中,注册Volley为基本模块
public void onCreate() { Glide.get(this).register(GlideUrl.class, InputStream.class, new OkHttpUrlLoader.Factory(yourOkHttpClient)); ... } public void onCreate() { Glide.get(this).register(GlideUrl.class, InputStream.class, new OkHttpUrlLoader.Factory(yourOkHttpClient)); ... }